Something

notzilon:

Something I’ve been reading up on recently in my quest to provide backgrounds for my drawings is Disney’s focus on pools of light in backgrounds, the idea being that backgrounds, while important and containing valuable information, are set pieces. A background on its own isn’t…

leseanthomas:

OMFG. THIS. SHOW.

always-thirsty-pocket:

ianjq:

stevencrewniverse:

What is a “Distance Model”?

When a character is seen in the distance, too much line complexity will create an over-complicated image. We drop detail to simulate the effect of seeing a character far away. If you’ve managed to notice this already, you’re not just seeing things- it’s quite intentional.

Because the show is animated by hand, we prefer not to scale down a complicated drawing- it becomes unclear and messy. Instead we use a distance model, which is a simplified version of that character.

Also they’re really cute.

Lead Character Designer: Danny Hynes

Character Designer: Colin Howard

Color: Tiffany Ford

Color Assist: Jasmin Lai

Distance Guide: Ian Jones-Quartey

one of my favorite visual tricks we do for SU!

…All I think of is Homestar Runner.

So much to do

maid-en-china:

Work progress gif for Leave it Broken :D 
I forgot to mention in the gif, but the character, layer overlay, and paint over was done in Paint tool SAI and then edited in Photoshop. 
I made a tutorial a while back on how to integrate 3D backgrounds to help speed up the drawing process for comic artists. Check it out if you’re interested. :D

maid-en-china:

Work progress gif for Leave it Broken :D 

I forgot to mention in the gif, but the character, layer overlay, and paint over was done in Paint tool SAI and then edited in Photoshop. 


I made a tutorial a while back on how to integrate 3D backgrounds to help speed up the drawing process for comic artists. Check it out if you’re interested. :D

siljamarsyla:

by pump

see the whole walkthrough here

sebascevallos:

Here’s some work from the first assignment Michael Casalino gave me as part of the Motivarti Mentorship I’m taking now.

Michael sent me a grayscale picture to use as a launching point for base values. I then had to recreate that grayscale image in different lighting conditions.

Tutorial: from paper to digital.

kaiami:

Hey ya’ll! I’m not much of a tutorial person, but this was a technique that I learned from Syuzuki, one of my favorite artists back in the day, when I was 13. I memorized the technique and it’s been one of the most useful things I can do on photoshop. This was something that really helped me, and I hope that it will be useful for even some of you.

In this tutorial, I will be going step by step how I take something from my sketchbook and color it on photoshop.

image

image

image

image

image

image

image

image

image

image

image

image

image

image

image

image

image

pianodream:

nelum-bo:

maid-en-china:

The first part of the cloud tutorial is finally here :D You can view the full version on my dA. Part 2 will be posted after I get back from SacAnime.

Here’s thefree download link to the Photoshop brushes.

I hope this will be helpful to you guys! Have fun painting!

_____________

-Full view of sample cloud paintings

-Gif of the tutorial work progress (best viewd in Firefox)

jESUS YES

talkingfornothing:

Cool step by step process by リアス式海岸 on Pixiv.

Source